ele prolif poe. 0 buffed jaws of agony, necromantic aegis and multiple traps to support bomb throwing spectres. ele prolif poe

 
0 buffed jaws of agony, necromantic aegis and multiple traps to support bomb throwing spectresele prolif poe  CwDT - End Cry - Imm Call Dual curse (flama & ele weak when being offensive), ~lvl10 AA (no EB), Smoke Mine

You also want a 4/5L with Vaal Burning Arrow + Trap + Ele Prolif, etc. If poe. This build is tought as I feel POE builds shine: making different skills and attributes work together. The overkill part is not changed at all. Supported Skills deal (15–24) % more Damage with Ignite. Any pack or mod that increases resistance to elemental damage already starts to get disappointing. 82, not 5. on Apr 21, 2015, 9:06:45 AM. 5-5k life on 20-30ex budget is still mediocre. You shouldn't really care about the hit damage itself, but the Burning damage that is inflicted right after - it's one of the Ignite builds that are extremely popular as of path 3. This guide assumes that you already reached Path of Exiles endgame and have enough Currency to gear your character as the guide recommends. That's a really cool idea, and I just got my hands on a Romira's, too. 3 grabbing Elemental Overload and dropping RT. I'm currently working on a Crit + Volls Devotion version of this build which I posted in a spoiler at the bottom of this post. Arma brand should be linked to onslaught and combustion, and ele prolif if you have a 4 link. The difference here is that they. There's quite a few good clusters for ignite too, ranging from useful to kind of mandatory, so that seems like a good investment for minmaxing a bit. ( Not accounting for the time it takes to get from 0 to 5 ignites ). Business, Economics, and Finance. ele prolif only works on the ignite from the initial trap dmg, it does nothing on the ground burn effect. On top of that it used to not have any damage reduction. TL;DR: 3. The Ethereal Knives Ignite Elementalist is a well-rounded beast, capable of farming all content, including Wave 30 Simulacrum, 100% Delirium, Uber Pinnacle. Otherwise you would logically assume that all enemies within the radius actually receive a burn debuff (ie lasting 4 seconds) rather than receiving a splash-burn damage effect which is reliant upon being in. I had a lot of fun with a Soul Mantle Searing Bond build - rather than using the third totem for SB why not make it a Lightning Warp totem? You can use Static Blows, Prolif and Ele Equilibrium to shock mobs and reduce fire resist, and LW will place the beams for you too. I've been looking for awhile now for a burn/proliferation…That said, PoE's language is very particular and he uses "apply" very specifically in that, but that isn't documented as to what applies an effect vs what doesn't, so hopefully that language will eventually be documented by the team and/or standardized so it's clean. Then if that weren't enough, it also has 1% elemental leech and a free ele prolif link. that doesn't even include all the bonus the abyss jewel. I have found it effective in an oro/comk/cyclone build. 2 - The damage done by elemental proliferation of Magma Orb starts to get a little weak in T9+ maps. A hit of damage that has a chance to poison is capable of inflicting poison. Anything lightning based is kind of terrible. That would normally be fine but with zero defences I had to hail Mary the bear trap at a mob and if I missed the white pack would kill me. Main skill: Fireball + Elemental Proliferation + Increased Burning Damage + Increased Critical Damage. Bigger single target damage but lower area. Requires Level 38. If your herald of ice does enough damage to kill an enemy AND has enough freeze chance. I have a burning arrow prolif build using chin-sol and point blank for the 300% more damage, but it's definitely viable with a traditional bow+crit build. Other interesting support gems are blind and item rarity (100% mana multiplier) and increased burning damage (120% mana multiplier). If really desperate you can replace Ignite Prolif with one of these gems too, but this will make your clear really painful without rain of splinters. As far as mapping with it goes, it's till doable. Say you have 10 monsters on the screen. This allows Gloomfang's (up to 42%) non-chaos as extra chaos to apply to all 3 steps of the conversion chain for massive extra chaos damage. Check Lighting Warp + Trap - is really funny. The idea was basically to exploit the way damage scaling works with converted damage in PoE to reach super-high levels of dps. If you can't afford a 6 link and a leveled empower I think the choice early on is the first 3 supports in a 40% more ele damage essence helm. Dassort. Boots: arc+. ago. Level: 1–20. Sorting poe ninja by DPS, the #1 character hits the DoT cap with just 9 fuses and no exposure used, so they don't need more damage. Support gems are tough to get, you'll probably have to trade for stuff like ele prolif/chain/inc aoe. Awakened Deadly Ailments. 20% quality Arc with Static Blows and Ele Prolif is amazing for spreading Shock Stacks. Semantic wording on Berek, the ignite spread is when you kill an enemy. Explosion deals base Fire Damage equal to 6% of the corpse's. fifth question, regarding elemental. Chin Sol/Three Dragons, Ice Shot + HoA Prolif and Puncture Trap. Mapping is definitely not anywhere close to A+ until fairly late game when you can invest in a prolif mechanism. 4 link it, at least. From level 12, after killing Merveil, you’ll be setting up for your road to level 28. I believe AoF + phys to light + call of brotherhood + pyre will give 75% conversion to fire. Fire, Spell, AoE, Duration, Physical. Elemental proliferation is a modifier that makes hits apply status ailment debuffs as auras to targets; these debuff auras have the same effects and durations as the original debuffs. This is from a recently-RIPed EE trapper in Nem. use reverberation rod socket with: flameblast (quality), ele prolif and fire pen. The build would utilize Astramentis (more strength, no need to dedicate passives to Int or Dex), Alberon's Warpath (15-18% increased strength) and dedicate other pieces to resists as necessary. So cool chucking this big ball that freezes half the screen and then makes nice big shattersplosions once your dots do the damage. Elemental Proliferation Support is a Support gem that causes elemental ailments applied by supported skills to affect nearby enemies. There's a 1 in 10 trillion chance at least! 1 in 300ish for 6s, 1 in 400,000 for 6 white sockets, so 1 in 120,000,000 for a corrupted chest to drop as 6 white sockets. None of the gems affect damage, just linked with fire pen/ele prolif/chance to ignite. With HoA, you gain 15% of the initial physical damage (125% base) as fire. I intend to play with a weapon swap. Sinse closed beta on and off. It is ice nova build, but It can destroy packs with unlinked flame dash. In fact that could be really strong if it works with hierophant's helm pen. In any other instance not so much. Was Ignite EK what you expected out of the build? Hopefully this video was helpful in anyway, I see a lot of people skeptical in the build and wanted to show. Last edited by Shajirr on Jun 19, 2015, 10:12:26 AM. All while still keeping the build on a <1 Div budget to save all currency for a different build. Attributes and Resists. chain off of hydrosphere. If not, there's ED/Contagion. For very early leveling ele prolif is basically as good as ignite prolif support gem and nobody seems. ago. Shaper of Flame, any global prolif. The seating touches fire damage bonus applies to all of those skills. but in all seriousness I'd re3ccomend a miner, the playstyle feels very active because of placing and detonation, even if you're playing something faster like a KB miner. Premium Powerups Explore Gaming. prof. 17 changes to Ignite and Frostblink are a small net buff (~10%) Main concept: Elementalist - Shaper of Flames - Frostblink - Ignite Prolif. This makes up for the damage lost by scaling the prolif off the overkill damage rather than the hit. Elemental - Hit Based. New Mon'tregul's Grasp Is Actually Insane. Open menu Open navigation Go to Reddit Home. Poison is an ailment that deals chaos damage over time to the affected target. Burn damage just happens to work REALLY well with it, I've been using it since the dawn of time as. Zombies will die really fast until gem level 4, but it's a nice add, they probably will die in the next few packs, but it's extra damage and a meat shield that you resummon now and then, can be paired. I leveled with fire trap - combustion - ele prolif support, and it felt amazing. ) each pulse will apply frostbite curse (does not work for marks), you can even link multiple curses if your character has multi curse limitElemental proliferation 20/20 Fire penetration 20/20. With this I increased my Frostblink damage from 200k to 800k by just dropping the brand on the pack i blink and keeping up the Divine Blessing. poe's combat depth lies in positioning and fast recognition of dangerous stuff and skill to avoid them / use the appropriate ability to negate them, not in executing dps rotations. Reflect is mitigated by a low level Arctic armor, but lightning thorns is devastating. trade for Tempest and Warbands already shows exactly what I mean. Critical strikes inherently have a 100% chance to ignite. Here's my attempt from early in the nemesis league: Searing Warp Scion. 6L: + Empower. ago. Ele Prolif is better at creating "Death Zones" since the effect remains after death. With Ele Prolif and Convergence, your shock prolif radius is 25 + 12-15, so. Play normal brands when around white or blue packs, maybe throw a LC there if there are stragglers, and leave the LC spam to rares. I have been somewhat theory crafting and was wondering if there are any ideas/builds already out there. Supported Skills deal (15-24)% more Damage with Ignite. Also shields can get mana when hit too so that offsets MoM even more. If the ele prolif thing doesn't work, you have 2 ways of approaching this : Either you go full on crit, don't take chance to freeze, and stack crit chances for HoI up to a minmum of 75%, which should do the trick more or less. I would think AOE passives and gems would greatly increase the radius of the prolif, and quality on the gem increases the status duration. Alternate Quality (Anomalous) Arctic Armour is 1% chance to freeze enemy when they hit you. On top of that it used to not have any damage reduction. Use a crusader orb on your bow. Shield gives gives both Attack and Spell block, Life, Endurance charges, and Elemental Resistances, all strong defensives. The Trap gem bypasses the cooldown on Cold Snap, which is super useful. ReplyRF is a bit weird in that it doesn't need a hit to ignite. This allows Gloomfang's (up to 42%) non-chaos as extra chaos to apply to all 3 steps of the conversion chain for massive extra chaos damage. IB has a base damage multiplier of 125%. Protip: if you're trying to use Ele Prolif alongside Conc Effect, then you're gonna have a bad time. Fire Trap + Elemental Proliferation + Chance To Ignite + Increase Burning Damage + Fire Penetration if you want enemies to die quickly. It's vastly superior to any spell totem + X combination. Level: 1–20. Romira's incinerate with high block chance and spell block with CwDT taken Discharge is a build you should check out. I'm assuming you will have a crit build to take advantage of flame surge's 6% crit. Step-by-Step PoE Build Guide for Beginners & Casuals - Update for 3. A way to kind of remedy this is to use added cold + stack cold damage in jewelries in an ele attack build and scale through there. Looking at cloak of defiance vs lightning coil the coil seems better in every way by a large margin except for lightning degens. I believe AoF + phys to light + call of brotherhood + pyre will give 75% conversion to fire. Is it viable without prolif, or i just missed something? They probably use Fan The flames node from medium cluster jewel, it gives 15 radius ignite prolif. Enemies you Kill have a 5% chance to Explode, dealing 500% of their maximum life as Fire Damage. alc0h0lic. Supported Skills deal (15-24)% more Damage with Ignite. The ele prolif can be handy in team events depending on your build (or Arena). Or any other fire/cold ele build won't be the worst respec, but just doing a different ignite build to suit your playstyle works well. The base ignite duration is 4 seconds. The void sphere maims and reduces movement speed by 40% and sucks up corpses so its offensive and defensive at the same time. edit: fan the flames cluster looks like the best choice here I think. Intro. How is that reasonable in any way? For mace or sceptre builds, while perhaps a less common use, it's also insane, perhaps even more-so when compared to the alternatives, especially when used with skills like infernal blow, static. By the time 4 have died you would have made:He isn't even using ele prolif, and what you see in the video is CRAZY expensive and basically almost unachievable in a temp league to all but less than 1% of the player base. [1. Ignite Proliferation Support. Now I run stormbrand ele prolif culling strike and void sphere. are decent additional pickups. Alpha's Howl, Searing Touch, Windscream. 16 ignite changes enabled this build. Now for the last socket we have these options: Awakened Unbound Ailments. 4th one would be Increased Area of Effect. WoC ignite ele was super strong last league, just was surprised it had so few people playing it. I think 10 leagues ago I came up with a strong ele prolif ignite bear trap. The seating touches fire damage bonus applies to all of those skills. All in all, should have 56% flat phys reduction before flask/armor, 85-90% after, ~85% ele resist to hits and ~82 to dot, 89% chaos res, 1. This build is super cheap and the fire trap + ele prolif still doing work guys, believe, nothing like it was before, but still pretty good for solo farm, while in groups, just fire trap+flame surge on rares/blues/bosses. Flame totem is the spell that provides the most base damage in the game. Their builds often reflect that. So I wanted to make a little bit more complicated char, which actively uses 3 damage skills which combined together create an awesome combo. so it does get increased damage from more fire damage and more burning damage. Therefore, going for passive skills that says for example "18% increased fire damage" might be a good idea since it's. My current setup uses a 6l with ele prolif, and ele prolif on ash also. - "x% increased elemental damage" will apply multiplicatively to any elemental damage. Elemental Proliferation Support is a Support gem that causes elemental ailments applied by supported skills to affect nearby enemies. just 5 or 6 - nothing too invested, with a templar melee splash ele prolif. Cryptojokes aside, im thinking of playing ele hit raider as league starter. Video is good and explore good options, you coukd have just named it PoE Heist 3. Molten shell ( QUUALITY ) -> +3 fire dagger/wand/scepter. Tbf poe ninja probably calculated the dps wrong cuz it can't parse legion jewel, but a 3-5M dps build with 4. Also starter support gem from strand. Should be possible only if your skill that applies the poison scales with aoe (same as for ele prolif) It proliferates the biggest poison instance from each enemy, so this case it will get 2 biggest poisons. Ignite Proliferation SupportFire, Support, AoEIcon: ILevel: (1-20)Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that hits enemies. The idea was basically to exploit the way damage scaling works with converted damage in PoE to reach super-high levels of dps. These three items in combination with the elementalist global prolif from "Beacon of Ruin" allows a completely new mechanic to exist. Each application—or 'stack'—of poison remains present on the target dealing chaos damage. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The ele prolif is definitely necessary even in a 4L setup. I've been playing PoE (Rampage) for a couple weeks and I am loving my TS/puncture ranger. I do believe the old Prolif was 16 range. I wanted to ask how the prolif is affected: Whats the difference between linking the ele prolif to burning arrow or herald of ash? Is it going to make diffrence in burning damage, cause so far its pretty damn weak for me (only got my maruader to lvl 40ish). If you have a 6 link I think added lightning with weapon elemental will be the most damage. I run it with aoe and ele prolif. This may not be the most 100% optimal, and there are alternatives to this, but this is still one of the fastest level setups at the moment. In all seriousness, you can use the first three + Rarity + Cascade or swap out some crit gem or cold pen. Effectiveness of Added Damage: 300%. Q20 increased burning dmg gives 9% chance to ignite, with flamability thats 23% chance to ignite. Heavy strike - ele prolif - increased burning -weapon ele damage - fire penetration - life leech expect a video in a day or two!. Flameblast - Life Leech - Fire Pen - Ele Prolif - Chance to Ignite(soon to be Increased Burning Damage). It has built in elemental prolif. Shock nova - faster casting - ele prolif - added lightning - light pen - whatever (added chaos or whatever you prefer). CwDT - End Cry - Imm Call Dual curse (flama & ele weak when being offensive), ~lvl10 AA (no EB), Smoke Mine. The glove gems could be swapped out for doing pinnacle bosses, but the 50% More aoe on prolif. Then spam essences of contempt until you hit either t1 attack speed or +1 arrow. Nearby enemies affected by these auras do not gain the auras, because only a target that has received a status. 4–2) metres. On top, because you leave prolif on the Obliteration explodes you'll have a really easy time with any content that spawns mass quantities of enemies over time like harbies, rituals, blight etc. This setup is utilizing Cluster Jewel setup to increase damage and recovery of the build, Thread of Hope for more efficient pathing, Anninhilation's Approach to get permanent Adrenaline and Lethal Pride to get some phys taken as ele and fix attribute requirements. Freeze Pulse. +5000 life to zombies is absurd for minion instability. Was Ignite EK what you expected out of the build? Hopefully this video was helpful in anyway, I see a lot of people skeptical in the build and wanted to show. Cast Time: 0. With proper leveling gear (string of servitude, goldrim, le houp rings) you also dont need that 10 ele res. When you could insta triple-stack a pack. You get rolling Magma + Ele Prolif for free (You can buy RollingMagma but not ele prolif) and you get extra chance for ms boots and links or an extra coral ring early. if you don't know that much about the game you should check the gem webpage or the poe wiki. lightning strike is probably your best bet. RaPlD • 10 yr. . So some early testing with just the helmet (1-2c) a piscators (1c) & a Atziri's Foible (it's expensive but gives the same dps as The Ephemeral Bond which is (1c) and a malachai's loop (2c) it can clear red. ). That 50% damage increase form boots (only need 1 of each type) and 12% increase mana/life from chest (it would be 18% life and 26% mana on this chest) which is insane. With the new changes to ailments and the prolif I think fire. you dont need diadem at all for elem/scion cold dot. Does not stack with itself. I know its normal but it got me thinking. AwesomeHazz • 7 yr. You'd need Alphas and 20 ish percent of Reduced Mana and Crit for the build to work. RF is a bit weird in that it doesn't need a hit to ignite. The only way I can think of discharge being at all good right now is getting spending half a century collecting 9 endurance charges (lvl 17 discharge, 783 top damage) with. If it is viable (or even comparable to "good" builds) is a different story. Hey fellow hoarders. In the past ive always played fire trap searing touch ele profil builds. For bosses the Chieftain just swaps out ele prolif for immolate and is good to go. 1. Good memories. . AoE, this number assumes that you can hit just about everything in the room with this level of damage pretty much constantly. . punoH_09 • 3 mo. As thread title asks, could we swap this? Leave it at 30% less damage so burn prolif builds don't completely take over, and…shock nova + Trap + Multiple Traps + Elemental Proliferation - mass shock stack. PoE design is amazing. Elemental Ailments inflicted by Supported. Need 1) chains from lightning mastery and chain support, 2) some source of proliferation either eldritch gloves, support or mastery, and 3) unbound ailments if you need it to reach max shock effect. literally faceroll. That way you should be doing. Wouldnt use ele focus since it negates shock. use lifesprig with vaal spark. If the mastery is not enough, the ele prolif gem itself has a base radius of 15 (which is 50% more than the mastery). Relatively braindead and passive, with no real adjustment in your play needed. Only physical and chaos damage are able to inflict poison. I’ve been playing cold DoT ele thus far in the league. With its focus on powerful ignites triggered by Detonate Dead and a well-coordinated interaction of skills, this build proves its mettle as a strong starter, high-damage dealer, and even a formidable boss killer. Shown dps is 12k. The corpse used to do i think 8% of base life as damage. (Hoi is 6l and it uses ele prolif gem) If you would make flame das something like 5l with faster casting, added cold, controlled destruction and one more damage multi support it should reliably. Put on cloak of flame, 2 mokou's embrace rings (both uniques around level 10-20). Additional Effects From Quality:When I first saw the Unrelenting node get buffed, I immediately thought of a Discharge build. 22 event series, Shifting Stones. Also, remember to pump Elemental Equilibrium for that -50% fire, DO NOT underestimate this. Umbilicus Immortalis + corruscating elixir = nuke. Using Avatar of Fire is actually a DPS loss. Do I link the Hatred gem with Increased Crit, Elemental Prolif, Cold Penetration? Or the Summon Zombies with those gems? Also is there a way or node to pass my crit chance/cold damage to my minions so they have a higher chance of successfully applying large amounts of damage to freeze bosses? Increased area really helps Elem Prolif + Burn builds to offset Conc Effect and make the burn-prolif area huge. [3. I saw many Divine Ire ignite builds, and almost noone used Prolif gems(ele prolif or ignite prolif). Movement : Leap Slam - Faster Attacks - Fortify - Blood Magic Since we're using a two handed weapon we use Leap Slam, linking it with Fortify to give some defence and blood magic so we. yeah it is. And if you import a poe ninja link in PoB, you have to click "enemy was hit by cold damage" in config to turn on EE. . All elemental 25k is good dps. ago. Controlled Destruction is always good yeah since this isn't a crit build. Cast Time: 0. Fire Penetration, Inc Burning Damage, WED, etc. 5. Ele hit has a lot of built in lightning damage, and this allows you to be able to use voltaxic rift. You shouldn't really care about the hit damage itself, but the Burning damage that is inflicted right after - it's one of the Ignite builds that are extremely popular as of path 3. PoE 3. 1. Chance To Ignite I'm thinking is necessary just to ensure the Discharge one-shots everything through Prolif. If we do Frenzy Charges we gotta drop Elemental Equilibrium. The Elemental Prolif style effects create a unique/disjointed entity that deals the same DoT in the AoE. 20 Builds In Path of Exile; POE Top 4 Endgame High Investment Builds in 3. If you cannot afford Progenesis use Taste of Hate instead. If I didn't get it I would go shaper of frost for chill quality of life I think and swap ignite prolif for ele prolif. Because there can be only one Ignite on the enemy at once, it is best to. 22] Scourge Arrow Poison Prolif Pathfinder - Fast, fun to play 1 12 22 43 85 168 334 500 583 666. For shock, you should be using 20% Shock Nova-ele prolif-Reduced Duration-Multiple traps on Deerstalkers with a Sunblast belt. So you can just drop the Frost Bombs without the mobs moving away. We can stack 2 or 3, 40-60% combustion 25% elemental prolif gem 20%. Gonna be so satisfying once I get profane bloom up and runningA place to talk about POE builds, mechanics and interactions. There is a searing exarch glove implicit that makes ignites spread just like ignite proliferation. Finally, Heralds as main skills, because Elementalist does have a Herald ascendency line: Herald of Ash: Negligible usage (7 users on the POE. Always wondered how bleed scaling worked? Check out my ultimate bleed mechanics guide for Path of Exile (PoE 3. 2 sec cooldown is really dragging it down. Change your links for wildstrike around, ele prolif just isn't good period and multistrike and ancestral call are somewhere between bad and mediocre for bossing while leveling (though quite attractive versus non-bosses). Ele ailment immunity. Yup I made a post asking to scale ignite. The most interesting. Ignite Proliferation. IMO the only scenario where Emberwake could be good without Taming would be using ele prolif and letting ignite from different mobs stack. booshack • 10 yr. But I never really did a build based around prolif so Im a bit in a dark here. Business, Economics, and Finance. You should get the special essence that grants 30% more elemental damage for gems in helm. Only "burn" that can be proliferated. The secret sauce is this: Get a searing touch staff. trade a player can purchase a premium stash from the in game store and then elect to have the contents of that stash tab be public which will allow indexers to see the items as well as any prices the owner may have set on those items. -30% applies to both the initial burn radius and the elemental prolif so that sucks, you want atleast 0%. Stick 2x fire trap, searing bond and an increased burning damage gem in it. A low level Cold to Fire that converts less than 50% will mean your Freezing Pulse deals less damage but still more than just Avatar of Fire. Storm brand to apply fire burst to bosses and keep mobile. Vortex is a Cold Spell that deals Damage over Time as well as Hit Damage, but in this build, around half of this Damage is converted to Fire causing Ignite, and resulting in a lot of Damage over Time of both - Cold and Fire damage types. It can be supported with Elemental Proliferation to freeze many mobs when one of them hits you. You could do a Power Charge based Crit Fireball Prolif build as a Witch. With only 4 supports the ele prolif gem seems like a waste of a socket at first glance if I could get it elsewhere. You'd have to link those stuff to your Heavy Strike if you'd want those buffs. 30% more damage that hopefully double dibs should be way stronger than inc. also the reason why trickster isnt suddenly the better cold dot solely because diadem and mana reserv changes. Pretty sure you level as a caster until you get ele prolif at 35ish then swap over to burning arrow. The +2 fire gem level bonus applies to all of those gems as well. Remember that the "less" penalty affects both the initial hit and the ignite so you end up sacrificing a lot of damage. Chuck57841 Elementalist • 7 yr. Guess you gotta just go ele-whatever ascendant from now on. Can be worn at level 1. Icon: I. 3 Vendor reward 5 Related unique items 6 Version history 7 References Skill functions and interactions The proliferation aura -like. "All Damage from Blast Rain and Artillery Ballista Hits can Poison 25% chance for Poisons inflicted with Blast Rain or Artillery Ballsita to deal 100% more Damage". Discussion about Path of Exile, a free ARPG made by Grinding Gear GamesTitle. The proliferation aura-like effect continues through death on intact corpses, see Elemental proliferation for the mechanism. but I still think you're underestimating how determined the players we're talking about are. Ends up spreading around freezes and shocks with little investment. Poe. ago. Note 1: Swap Ignite prolif with Unbound Ailments when you want to kill a tough boss. EE+doublecurse+fire pen equals retarded burn damage. So if you get any cold. If you get the lightning chains mastery and add ele prolif then OOS does quite well for clearing, while storm brand seems a little more potent for bossing. Discussion about Path of Exile, a free ARPG made by Grinding Gear GamesWoC ignite Elementalist, Equip Obliteration wand (or any other source of chaos pops), get ignite prolif from fan the flames or exarch gloves, scale ignite duration (dont go for ingites deal damage faster), nuke a blight lane back to spawn and keep it there for at least the ignite duration with an additional possibility to reset the timer if the mobs spawn again fast. Incinerate builds probably benefit most from the constant shock and high cast speed. lightning golem in malachai's ring + fire exposure from scorching ray + orb of storms with ele weakness and flammability for negative a billion fire res. Business, Economics, and Finance. Nearby enemies affected by these auras do not gain the auras, because only a target that has received a status ailment – as a result of being hit – can gain them. Would be so funny. 4-2) metres. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. You can then use a 4 link with oos - unbound ailments - ele prolif - frostblink OR oos - ele prolif - shield charge - faster attacks. Your best options are fast hitting fire (so you take advantage of any short shocks), or high damage cold. 5k. the hit damage part of incinerate doesn't get any bonus from the burning damage, but because of the elemental focus gem the ignite. + (30-50) to Evasion Rating. Then in my 5L chest I have single target which wrecks bosses. You should be breezing through content at this point as these skills are really strong while leveling. Reply. 5th and 6th links will be Fire Penertration, Incresed Critical Strike or Faster Casting depending on your play style and gear. Best case for fire pen: Capped (75%) fire resist or above (it lowers the cap, not just the amount iirc so even above 75 it reduces as if it was 75) It increases damage by 140%, burning damage still increases by 60%. . I'm currently using SB - phys/lite - infused channel - controlled destruction - increased duration. Elemental prolif used to hit basically the whole screen (32 range radius scaled by AoE). chain off of hydrosphere. After importing your character to PoB, follow these steps to properly configure it to show your actual stats: 1. Elemental proliferation is a modifier that makes hits apply status ailment debuffs as auras to targets; these debuff auras have the same effects and durations as. My testing in standard after the free respec was w/o max charges from bandits and belt corruption and i was still. When I played Prolif Flameblasters back in the day I always wanted to proliferate Shock and Freeze too but couldn't ever find a reasonable way to make it work. Corrupting Fever Champion is a top-tier map blasting build in POE 3. Hope you guys enjoyed the guide.